Now mission builders can designate up to three waypoints as air refueling zones. These will be displayed on the EHSD when OLY1 (overlay 1) is enabled.
NSEQ navigation is almost finished. The violet line represent the ingress route to the target and the yellow the egress route from the target. AAR zones are also shown. The target is the point where both lines join.
Still in development. Will be released when ready.
Air refueling zones. Tanker can be expected to be here.
The mission builder must place the tankers. These zones are informational only.
NSEQ navigation towards the target. It also includes air refueling zones.
The violet line is the ingress route and the yellow the egress. The point where both lines join is where the target is located.
Borci, mohli by ste, prosim, niekto potvrdit nasledovny problem v poslednej verzii OpenBeta s F-14?
Jedna sa o FPS drop u F-14 v RIO kokpite, ked je zapnuty AWG-9 radar (konkretne jeho 2 obrazovky - TID a DDD).
Ako zreprodukovat / otestovat:
1) sadnut si do F-14 ako RIO
2) zistit FPS s vypnutym radarom
3) zapnut AWG-9 (packa vpravo od Hand Control Unit). Po chvilke, ked sa obrazovky radaru "nazhavia" mi vyrazne spadnu FPS. FPS sa nezlepsia ani ked sa clovek otoci dozadu (displaye nie su v zornom poli), ale FPS sa vratia do "normalu" ked sa prepne na externy pohlad.
Podla Afterburneru spadne po zapnuti TID a DDD vyuzitie mojej grafiky zo 100% na cca 20%... ocividne ju pri vykreslovani tych dvoch displayov nieco blokuje/brzdi
Mohli by ste to, prosim, niekto otestovat aj u seba? Ak sa to potvrdi, nahlasil by som to ED... (zatial som tam hlasenie na fore tohoto typu nevidel)
#MeeToo
U mne, pilot 60 FPS, RIO bez radaru 60, RIO s radarem 43 FPS.
Pošli sem link, přidáme tam další pláče aby si to všimli ..
Btw ale ono to ani předtím u ria nebyl žádný hit. Ale to co popisuješ je dost razantní rozdíl.
Ano a výkon grafárny mi spadne z 99% na 70%. To vypadá na nějaký bug ..
Upravil/a magot dne 18-02-2020 14:59
Něco se v posledním DCSku hodně pokakalo… hanebný výkon RIO je malá kapička všech možných problémů v současné Betě.
Doporučuji downgradovat na V2.5.5, která je normálně létatelná.
@falkon - Údajně na tom už pracují .. tak snad
Nicméně HB údajně nic na kocourovi neměnili, takže ED nasadilo nějakou srágoru spojenou s radarem co je s F-14 v konfliktu.
Upravil/a magot dne 18-02-2020 17:32
#MeeToo
U mne, pilot 60 FPS, RIO bez radaru 60, RIO s radarem 43 FPS.
Pošli sem link, přidáme tam další pláče aby si to všimli ..
Btw ale ono to ani předtím u ria nebyl žádný hit. Ale to co popisuješ je dost razantní rozdíl.
Ano a výkon grafárny mi spadne z 99% na 70%. To vypadá na nějaký bug ..
To možná vypadá, že radar více vytíží CPU a nestíhá potom pobírat GPU. Ale možná je to blbost
Due to changes in the night lighting parameters in the new build of the DCS World Open Beta, we were forced to make a number of adjustments to the material properties and the parameters of the light sources in the cockpit.
DCS HELICOPTER BUNDLE SALES! + New FREE KA-50 COCKPIT!
* zítra aktualizace s novým kokpitem Ka-50
* od 21.2. do 9.3. cenově zvýhodněné balíčky na vrtulníky
We decided to release the video one day early, which is why it says "Available now" in the video. :)
PS! The free KA-50 Cockpit update comes out tomorrow, Thursday Feb 20!
We decided to release the video one day early, which is why it says "Available now" in the video.
Starting Friday, 21 February, value-packed bundle deals are available for all DCS World helicopters. Lasting until 9 March, get up to 65% savings on the most authentic military helicopters ever created for the PC. Get the bundles at:
https://www.digitalcombatsimulator.com/en/shop/bundles/
• Helicopter Bundle: Price: $69.99
• DCS: Black Shark 2 + DCS: Combined Arms: Price $49.99
• DCS: Black Shark 2 + DCS: Mi-8MTV2: Price $54.99
These same bundles will also be available on Steam.
We are also excited to show off the new, free Ka-50 Black Shark cockpit update. The updated cockpit will be in the Open Beta for 20 February. This new cockpit has been rebuilt from scratch and consists of a new, high-resolution 3D mesh and textures that take advantage of advanced rendering and lighting technologies.
Thank you for all your support!
Eagle Dynamics team
As it is right now, the Kiowa does not feature multicrew but as we've stated before on multiple media platforms, we're awaiting the results on the UH-1 multicrew functionality and whether this function will be part of the SDK as an API, or is at least accessible to 3rd party developers in some way. If that is the case there is a good chance we will implement the feature. As of right now it is uncertain such an API will be available though. We'll have to wait and see.
New cockpit Ka-50. New 3D model, textures, lighting.
DCS World
• Added new User Manuals 2020 of DCS (EN, RU)
• Crash on to many messages on screen - fixed
• Russian Static Object "outpost" does not render in the open beta - fixed
• LOD Issues on Units and Static objects - fixed
• Mission start trigger not working for some functions - fixed
• DCS Hangs after playing user track - fixed
• Runway Spotlights vs Cockpit gauges - fixed
• Sea Flicker ( sometimes ) - Fixed
• Mission generator doesn't work - fixed
• KC-130. LODs corrected
• MP. DS. Sound errors spamming log - fixed
DCS AV-8B by RAZBAM
• Fixed issue with invisible KC-130 Tanker
DCS Mirage 2000c by RAZBAM
• Adjusted VTB for new eye point view when added VR pilot
DCS JF-17 by Deka Ironwork Simulations
• fixed APR FAF logic and HSD FAF draw
• fixed AG Gun and C701 pipper
• fixed pilot texture conflict
• fixed hud bg brightness adjustable
• fixed hud tdc movement by axis control
• fixed fuel system failure warning flags
• fixed time on target calc
• fixed hud/mfcd/ufcp brt based on sun zenith
• added separated codes for wmd7 laser/lss/li>
DCS F-14B by Heatblur Simulations
• Use INS for radar stabilization instead of real-time DCS values
• Fixed regression in angle limits of radar stabilization that caused contact/track loss in RWS/TWS at large pitch angles
• Fixed the transponder panel code ranges: M1 00-73 (5 bit octal), M3 0000-7777 (12bit octal)
• Fixed regressions caused by SDK mismatch:
° Fixed debriefing window not appearing
° Fixed trim not working
° Fixed debriefing window not appearing
° Fixed AIM-9 SEAM/Lock
° Mission starting in F10 view
DCS AJS37 by Heatblur Simulations
• Radar elevation axis mapping added (was left out of the last change log)
• Magnetic declination knob (KURSKORR) animation corrected
DCS L-39 by ED
• L-39 hangs and then crashes after all power - fixed
DCS Mi-8MTV2 by ED
• Spring Tension Campaign. No progress in mission 12 - fixed
DCS Black Shark 2 by ED
• Introducing the new cockpit
• Ka-50 can't spawn at Kuznetsov - fixed
DCS Combined Arms by ED
• Crash in campaign CA Frontlines Georgia - fixed
DCS: C-101 Aviojet by AvioDev
• It is not possible to command ground crew after starting one or both engines. They respond that the throttles must be moved to IDLE for them to do stuff even though engines are at idle. Fixed
• Unable to connect or disconnect GPU with engines on - fixed
DCS Spitfire IX by ED
• Fixed extra wind sound when the pilot rotates the camera to the rear view
Campaigns
• L-39 Kursant Campaign by ED. Corrected voice over and subtitles of first massage
• Spitfire Operation Epsom Campaign by Banyap. Corrected parkings
• P-51D Operation Charnwood Campaign by Banyap. Corrected parkings
• Bf-109K-4 Jagdflieger Campaign by Reflected Simulations. Mission 12 - corrected parkings
• P-51D Mustang Blue Nosed Bastards of Bodney by Reflected Simulations. Corrected parkings
• Spitfire IX The Big Show by Reflected Simulations. Corrected parkings
• M-2000C Red Flag campaign by Baltic Dragon
° Mission 3: Updated Metal flight behaviour to engage quicker. Fixed bug with other flights not returning to base
° Mission 15: Fixed bug with Max failing to engage the Gazelles
• The Enemy Within 3.0 by Baltic Dragon.
° Mission 5: Fixed issue with damaged Mi-8 managing to take off
• Worlds Apart Spring 2025 Campaign English and German Documentation added
Known bugs
• Ka-50. Possible typos in EN cockpit
Upravil/a Aces_Wild dne 20-02-2020 17:14
To jsou Jaromíre defekty z realtime anti-anti-ads google teroru. Chyba není na tvém přijímači.
Už před 3 rokama jsem Chrome definitivně odinstaloval a přešel opět po 20 letech na FF
IL-2 Sturmovik™, Cliffs of Dover™, Pacific Fighters™ are trademarks or registered trademarks of 1C EUROPE, 1C-Multimedia, 1C ONLINE GAMES.
Other marks used herein are those of their respective owners.