May 27 2022 07:24:29
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DCS F-16C Viper
magot
S těmito funkcemi datalink16 budeme mít konečně Viper koule!
První viper udělá nízký průlet nad cílem až odfoukne hadžimu palestinu a označího ho markpointem či SPI, další viper bude v bezpečné vzdálenosti na sebe vázat palbu flaku a sam, třetí viper shodí na markpoint CBUčka a čtvrtý viper jako poslední v sekvenci vyčistí markpoint kanonem. Jak elegantní!
Upravil/a magot dne 26-03-2022 20:02
 
Aces_Wild
Mini-Updates

Link 16 SPI sharing was implemented today. I think this will prove a very handy feature.

With the HSD not SOI, pressing the COMM switch right (inboard) for greater than 0.5 seconds will transmit the player’s SPI to other Mission members. When a SPI message is sent, the XMT L16 label at OSB 6 will highlight for two seconds on the HSD.

The sent SPI is based on the current SPI sensor track. If there is no SPI sensor track, then the current Steerpoint is sent as the SPI.

When the SPI is sent, recipients see it as a large, white “X”, the same as a Mark Point. On the HUD, MKPT## will appear that assigns the SPI location to Steerpoints 71 to 70. “DATA” will be heard as a voice alert. As you can see, it is the same as receiving a Mark Point, but it based on a SPI location rather than a Steerpoint location.

One difference is that if the SPI is created by the TGP or A-G FCR, there will be a lock line between the sender of the SPI (Mission members 1 to 4) and the SPI “X” symbol/location on the HSD. The line will disappear after 30 seconds or by pressing WARN RESET on the UFC.

We look forward to adding this to an upcoming Open Beta.

Also, to answer the posed question, yes, we plan L16 and IDM.

Kind regards,

Matt

Zdroj
 
Aces_Wild
Mini-Updates

Today we completed internal integration of L16 and IDM sharing of HTS/HAD emitter contacts. This will allow you to designate and share emitter location between Flight, Team, and Donors. Additionally, sharing of emitter triangulation data between flight members is also internally complete as part of the TDOA option from the HAD page.

We've made further adjustments to SPI sharing regarding accurate HSD symbology that includes Flight/Team member ID.

Finally, we've made good progress on adjustments to the ITR and G-onset, and internal verification tests will probably start next week.

If testing goes well, we plan to have it included in the next Viper update.

Progress on datalink is going well, but we still have some significant items to still complete. Once datalink is complete, work will commence on the CRUS DED page.

In parallel to datalink and FM, DEST DED page, MAN bombing mode, and LADD bombing mode are in work.

Kind regards,

Matt

Zdroj
 
Aces_Wild
Early Access Preview Of Upcoming Changes To F-16 Viper Flight Model

* o chystaných změnách FM s Growling Sidewinder:

YouTube Video


 
Aces_Wild
March 2022 Update

In our next open beta update, we’ll be adding many new features to the Viper. In this video, we’ll go over the more visible items, but please consult the change log for the full list once released.

One of the biggest items in the update has been tuning of the G onset and instantaneous turn rate, or ITR. These have been adjusted to better match public data, and we feel more accurately depicts the performance of the Viper. Please note though that you can’t simply pull 9 G in any situation, it is highly dependent on your gross weight, drag index, altitude, airspeed, and more. To provide an impartial view on these changes, we invite you to check out Growling Sidewinder’s video on these changes.

Okay, let’s start talking about the more visible changes coming to this update.

We have adjusted nose pitch at takeoff. It will no longer continue to rise on you un-commanded when the gear and flaps come up. To best see this, keep an eye on the boresight cross, and not the flight path vector. against the pitch ladder.

When in an Air Combat Maneuver, or ACM, radar mode and you lock a target, you will now hear a “Lock” audio message.

Also, when in ACM mode and you command the Slew sub-mode, the Helmet Mounted Cueing System, or HMCS, will now display just the aiming cross.

If in Dive Toss Bombing mode, you can now designate the target by also depressing the weapon release button on the control stick.

We’ve added three more types of inert training bombs. These include the BDU-50LD low drag training bomb, BDU-50HD high drag training bomb, and the BDU-50LGB laser-guided training bomb.

We have added the final Markpoint option, an overfly Markpoint. To create an overfly Markpoint, select AA master mode, select MARK from the ICP, select the OFLY option, and press TMS forward twice to set the location to the next available Steerpoint in the Markpoint range of Steerpoints. The location is marked with a small yellow cross on the HSD.

Related, to Markpoints, we have also corrected a Markpoint location sometimes drifting on the HSD.

Although not complete, we have added several new datalink functions in this update.

With the HSD as your Sensor of Interest, or SOI, indicated by the box around the periphery, and the COMM switch on the throttle is held to the right for greater than .5 seconds, your current steerpoint will be sent to all your flight members. Your flight members will hear a “data” message and see Markpoint and the Steerpoint number that the location was saved to, 71 to 80. They will also see a large, white cross on their HSD at the sent location. To remove, press the Warning Reset Button on the ICP. You can then slew your HSD cursor over the point and TMS forward over it to set it as your steerpoint.

When the HSD is not SOI and you press long right on the COMM switch, your Sensor Point of Interest will be sent to your flight members. They will see it as a red tringle with a line and the reference number of the flight member. You will also see a dashed, blue line between the flight member and the target.

With a HARM Targeting System, or HTS, pod loaded, you can also send detected locations of radar emitters to flight members. With the HAD as your SOI, designate a contact and press the COMM switch long to the right. Your flight members will see the datalinked location as a yellow sysmbol with a strike through it.

Also, on the HAD, we added the cursor bullseye location.

YouTube Video



Upravil/a Aces_Wild dne 26-03-2022 19:46
 
Aces_Wild
Destination Page and Offset Aim Points

In this video, we will explore use of the Destination DED page to create and edit existing steerpoints and learn how to use Offset Aim Point through the targeting pod.

YouTube Video


 
Aces_Wild
Primary Datalink Track

COMING SOON

Hey everyone, Wags here from Eagle Dynamics. In this DCS: F-16C Viper video, we’ll look at the Primary Datalink Track feature, or PDLT. PDLT allows you to designate a datalink-only or a correlated track on the HSD and have an octagon symbol around it on the HSD, FCR, HUD, and HMCS.

This is a useful tool to maintain situational awareness on your wingman, element lead, or a target.

You may notice that this is not as fancy as the Hornet HUD and helmet datalink. Although both our Viper and Hornet are based in mid-2000s jets, the Viper is rather ghetto compared to the Hornet in this regard.

To assign the PDLT to a datalinked contact, the HSD needs to be SOI, and the HSD cursor is slewed over the datalink-only or a non-designated correlated contact, and TMS Forward is pressed to assign it. An already designated (bugged) contact cannot be assigned as the PDLT, assigning it would make it a designated contact. If a PDLT contact becomes the designated contract, the PDLT octagon is removed.

If there is a PDLT assigned contact, and a different contact is assigned to be the PDLT, the PDLT assignment is moved to the newly assigned contact.

If there is an assigned PDLT contract, pressing TMS Right will cycle the PDLT through the undesignated datalink and correlated A-A contacts. The step order is from the bottom of the HSD to the top. If of equal distance on the HSD, then left to right.

TMS Aft, with HSD cursor over the PDLT, removes the PDLT assignment. If the PDLT is also over a threat ring, the first TMS Aft removes the threat ring, and the second TMS Aft removes the PDLT assignment. If the datalink track is lost on the PDLT contact assignment, the PDLT symbol is removed.

YouTube Video


 
Aces_Wild
Visual Initial and Reference Points

DCS: F-16C Viper | Visual Initial and Reference Points

COMING SOON

Hey everyone, Wags here from Eagle dynamics.

In this DCS: F-16C Viper video, we’ll discuss Visual Initial Points, or VIP, and Visual Reference Points, or VRP. As we discussed in a previous video about Offset Aimpoints, each Steerpoint can be assigned two offsets, or OA, points, a VIP, and a VRP. These are all valuable tools for setting up your attack on a known location or an offset location from it based on a bearing, range, and elevation.

YouTube Video


 
Aces_Wild
April 2022 Update

In earlier videos we looked at the upcoming Destination Page, Primary Datalink Track, and completion of Offset Aimpoints and Visual Initial and Reference Points. In this Viper update video, we’ll touch on some of the other changes coming to the Viper. Some of these will be in the next update, but some may come a bit after based on testing results.

The first is an update to the symbols on the Fire Control Radar, or FCR, and the Horizontal Situation Display, or HSD. The symbols are now governed by the simple rules of:
If your sensors detect the contact, the symbol will be solid. If your sensors do not detect the target and the source is only over the datalink, it will be hollow.
Unknown contacts will be white, ambiguous contacts will be yellow, green contacts are friendly, and red contacts are deemed hostile. It’s important to note that for this year of the Viper AIFF is not correlated to radar track files. As such, if you interrogate a contact, it will have no impact on its Rules of Engagement, or ROE, symbol.

From the HUD control panel by your right knee, we have added selections for True Airspeed and Ground Speed. Ground Speed will be important for the upcoming Cruise Page for May. It’s quite possible that this will be released in the May update.

With a bomb called up on the Stores Management Page, or SMS, and you select the Control page, we now have additional fuze options. This is the part of a much larger task, but you’ll now be able to set both an arming time after separation and an arming time after weapon impact. Set the arming at release time at AD and set the weapon fuze detonation time at AD2.
If the AD value is equal to or greater than the weapon time to impact, “LOW” will appear to the right of the Flight Path Marker (FPM).
For non-JPF fuzes, we plan to later set fuze values on kneeboard prior to flight, and DTE when implemented.

Additional Cursor Zero, CZ, options have been added to both the FCR and Targeting Pod pages when powered off.

When using a Maverick, you can now press the Cursor Enable button on the throttle to cycle between Visual, Pre-Planned, and Boresight modes. Press the enter button to cycle the options.

There are of course many other smaller changes and those will be listed in the change log.

YouTube Video


 
Aces_Wild
Cruise Page

Coming May 2022 Open Beta Update

Get DCS: F-16C Viper from:
https://www.digitalcombatsimulator.com/en/shop/modules/viper/

Hey everyone, Wags here from Eagle Dynamics. In this DCS: F-16C Viper video, we’ll explore the Cruise page. The Cruise page is a handy page to hit your targets on time and most efficiently fly the aircraft regarding range, endurance, and getting home.

Let’s get started.

YouTube Video


 
Aces_Wild
HSD and HAD Expand Mode

Coming Soon

Purchase DCS: F-16C Viper from:
https://www.digitalcombatsimulator.com/en/shop/modules/viper/

In this DCS: F-16C Viper video I don’t have a new feature to talk about, but rather an important improvement to the Horizontal Situation Display, or HSD, and the HARM Attack Display, or HAD. The expand mode, or EXP, will allow you to zoom in on the HSD and HAD.

Let’s first look at Expand on the HSD. With the HSD selected as our Sensor of Interest, or SOI, we can position the HSD Cursor where we wish to expand the HSD. We can expand by either pressing OSB 3 or pressing the Expand, Field of View button on the control stick for less than half a second. Expand defaults to the Normal level, with the first press selecting EXP1 for a 2 to 1 expansion and a second press selects EXP2 for a 4 to 1 expansion. A third press cycles back to normal with no expansion.

The HSD EXP modes are very useful when you have several HSD symbols close together.

If you press and hold OSB 3 or the Expand button on the stick for greater than half a second, the HSD goes into Zoom mode, as indicted by the flashing Zoom label at the top of the HSD. If you have flight members, the HSD will select the smallest range to display all flight members. This can be as low as a 5 nm range, and it is useful to quickly understand where all flight members are in relation to you.

If there are no flight members, the HSD will be set to 5 nm around your aircraft.

Expand mode on the HARM Attack Display is very similar. When the HAD is your Sensor of Interest, indicated by the white box around the periphery, you can slew the HAD cursor anywhere on the HAD and either press OSB 3 or the Expand Field of View button on the control stick to cycle between Normal, EXP1, and EXP2. Note that there is no Zoom function when using the HAD.

Like Expand on the HSD, the Expand function on the HAD is very useful to designate a target when you have a group of clustered indications on the HAD.

YouTube Video


 
Aces_Wild
Mini-Updates

Dear all,

Although we released a large and well-received flight model and flight control system update earlier, we have not been sitting on our hands. We will soon be further improving these aspects of the Viper.

• You will be able to attain up to -3.4G. Bring on the creative jinks!
• Removed FLCS flight transition mode between gear down and gear up. Nose will be rock steady. Same holds true if you get slow and the flaps come down. This results in a much more stable nose pointing in a fight.
• DFLCS roll rates have been improved/increased.
• The yaw oscillation when on the deck at high speed is a memory.
• With sufficient energy, the Viper will now hold 9.3G.
• Gear down / AAR door open roll gains have been adjusted to be more accurate.
• Takeoff and landing mode FLCS gains have been improved.
• DFLCS gun compensation has been improved in roll and yaw when slow.
• Manual Pitch Override (MPO) switch will override the negative G limiter.

Kind regards,

Wags

Zdroj
 
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Pro přidání zprávy se musíte přihlásit.

24-05-2022 20:26
Saburo, trochu jsem to doplnil

14-05-2022 13:05
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07-03-2022 15:52

28-02-2022 15:37
Aspoň se to nemusí hlásit... Vyděšený

28-02-2022 15:31
Já je varoval. Přece nebudu používat jako argument něco, čeho bych nakonec nebyl schopen...

28-02-2022 10:03
Jako úplně? I ty divochu Úsměv

27-02-2022 23:39
Kdybyste hledali vlakno Zakazana diskuze :-), tak nemusite, je smazane. Psal jsem jasne, ze se tak stane, kdyz se to zvrtne i tam.

27-02-2022 10:49
Rusové zveřejnili fotky jeho sestřeleného letadla, ale Ukrajinci tvrdí, že byl sestřelen, ale skočil a opět létá.

26-02-2022 10:57
Ghost of Kiev se odmlčel... Skóre se po pár hodinách zastavilo na šesti. Škoda...

24-02-2022 18:53
Hluboce se omlouvám Ukrajinské armádě, že jsem si chvíli myslel, že se vydrží bránit jenom půl dne

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