We.177 atomovka pro harriera - Razbam
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Upravil/a magot dne 29-08-2019 16:26
Our dear friends, you have been experiencing wake turbulence in DCS for a few months now, but as in real life, you haven't yet seen it. Now using particle visualization, we can show you the turbulence in action for the first time.
This demo was created using an internal build of DCS World, and the visualization is for internal debugging only.
We.177 atomovka pro harriera - Razbam
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Zajímavé. Neuplatňuje náhodou DCS pollitiku: No nukes?
...taky sem si nemyslel že bych mohl sestřelit německý letadlo. Dva roky po válce se mi to konečně podařilo.
Abraham Simpson
Because helicopters are much more complicated. But even now Ka-50 and Mi-8 can be naturally affected with this effect. Although they do not produce it yet because of more complicated things for transition from hovering. Say, it would be very weird if helos produce wake turbulence and do not produce downwash at hovering.
* ChinaAssetPack. Add HQ-7 Launcher and Radar Vehicles
* URAL-4320T now takes damage as expected
* Naval Units now have health bars on the F10 map
* ME. Trigger Zone of Search Then Engage task no longer freezes for relocation in some conditions.
* Dedicated Server. Issues with -norender and AI not attacking now fixed.
* ME. Error after clicking the Add button in tab Suppliers that appeared in some cases is fixed.
* Corrected trees shadows.
* In external view, the SPAAA ZSU-23 can cause lag, memory leak and even crash if stuck - fixed.
* ME. Error when click on task Embarking, after changing infantry group - fixed.
* ME. GUI Error when trying to select tasks "Radio usage when contact" in some cases - fixed.
* SSE. RAlt+J command will not breaks unit name of the object for the scripting engine.
* SSE. Coalition.addStaticObject unable to spawn objects on ships - fixed.
* The spreading under fire of ground units - restored.
* AI aircraft will not react to lock by undetectable optical systems.
* Nose illumination lights don't longer illuminate the nose - fixed.
* F10 map. The names of enemy airfields will not float away in the Fog of War mode.
* Added Health bar for Naval units.
* MP. If setting is not enforced in mission file, used setting is not displayed on MP UI - fixed.
* ME. Error when use the selecting arrows from stop condition with LAST WPT - fixed.
* ME. Error when trying to delete cloned task - fixed.
DCS F/A-18C Hornet
* JSOW/JDAM Launch Zones will now update when switching to TGP TGT Point
* Maverick no longer tries to lock while during slew to TGT Point with Non-Realistic TDC Slew Option
* Weapon Programming no longer retained after the aircraft is shut down
* Auto-bombing no longer affected by unselected waypoint altitude
* AGM-65E(F) indicates RDY when Master ARM is SAFE - fixed.
* Added some more input commands for FLIR controls on Right Console on Sensor Panel for 3-pos switches in category "Special For Joystick".
* AGM-65 FOV can be changed even when not selected.
* Aircraft position initialization, WPT designation isn't canceled by range if aircraft position is invalid.
* Decreased volume of structural stress sounds.
* Corrected error from having the module show up twice in the mission editor.
DCS F-14 Tomcat by Heatblur Simulations
* NEW: JESTER can now tune radar elevation for a specific distance and altitude
* Added JESTER Elevation Menu
* Adjusted trim speed
* Adjusted pitch damping
* Adjusted power at low speeds
* Adjusted Speedbrake drag
* Adjusted pitch moment with gear and flaps
* Adjusted High AOA buffeting to start at higher alpha
* Fixed VF-24 Livery
* Gave JESTER a bit more trust in his pilot, adjusted his eject criteria
* Fixed swapped x and y in map markers, will work with JESTER again
* Fixed possible right engine flameout bug on in-air respawn
* Added new Quickstart mission “Watching the Devildog - Laser Guided Bombs”
* Added SP and COOP (2 Crews) version of Watching the Devildog
* More Tweaking to Afterburners (which remain WIP)
DCS 2000C by RAZBAM
* Weapons System Command enabled.
* Radar search behavior updated to simulate real radar:
* Radar antenna in TWS will not follow locked target.
* Contact icons can disappear if they are not inside the radar sweep.
* Contact icons now display on which bar they are located.
* Following keybinds are modified:
- Special Modes FWD to Weapons SystemCMD FWD
- Special Modes AFT to Weapons SystemCMD AFT
- Target Unlock/Special Modes Deselect to Weapons SystemCMD Depress
* Updated Mission 06 of the campaign:
- fixed the AI flight lead behaviour. He will now drop bombs from the
- south and return to the anchor point.
- fixed rare problem with the AI flight lead not taxiing.
DCS AV-8B by RAZBAM
* Full set of 20 training missions made by Baltic Dragon is now available.
DCS C-101 by AvioDev
* Added cockpit lighting synchronization in multicrew.
* Fixed anti-collision light that could be off disregarding cockpit switch position at hot start.
* Fixed not working animation of rear canopy of another human controlled C-101 in multiplayer.
* Fixed again forward canopy synchronization so that partially opened canopy of human controlled C-101 is visible now for another player in multicrew.
* Radioaltimeter DH light will not illuminate now above 2000 ft.
* Added wing condensation effect.
* Fixed several knobs inputs binding to keyboard or HOTAS (like markers, ignition light and MPR dimmers, stby horizon caging etc).
DCS Su-27
* Corrected Su-27 training mission "Internal 30 mm Cannon".
DCS Spitfire IX
* Added german Spitfire flight manual
DCS F-5E
* Combat Mix set as default munition mix for cannon.
* Added interface for assignment of default AMMO type.
Campaigns
* F-15C: The Georgian War campaign by Baltic Dragon:
- M10: Adjusted windsock position to prevent interference with AI flights.
- M11: Adjusted windsock position to prevent interference with AI flights.
- M12: Prevented Flanker despawning after landing from triggering an ROE violation.
- M14: Adjusted trigger logic to allow player to escape ambush without being fired upon.
* F-15C Aggressors BFM Campaign by Maple Flag
- Corrected Tanker speeds, altitudes, radios and TACANs
- Updated documents to add tanker info
- Corrected some voice over triggers to stop overlaps
Tomu neuvěříte co provádí DCS, pokud se v ovladačích Nvidia aktivuje Low Latency Mode na Ultra. Při testování poslední bety, jsem si všiml brutálního propadu fps hlavně na mapě N44. Při širším pohledu FOV změnou zoomu, padají snímky z 80 skokově na katastrofálních 30 fps. Po všemožném laborování jsem zkusil vrátit parametr na Low Latency Mode na On a framerate je rázem naprosto v pořádku bez stutteringu a konstantní.
Vlastně se musím ED omluvit, chybu jsem si způsobil sám.
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