Předprodej.. Akorát teda mi ten stroj přijde děsně pomalej. Co se závodní trasy ve videu týče: To bych spíš uvítal zrušený projekt Red Bull Air Race The Game (PC) nebo tady Nakonec z toho ty potvory udělali mobilní hru. Ani se nedivím, reklamy ve hře pro PC ani nikdo nesnesl a super dobré časy díky joysticku asi taky leckomu vadily. YouTube Video
Co máte všici s těma přízvukama???
Američani přízvuk neřeší, Angličani přízvuk nereší, Němci, Francouzi, Indové, Rusové, Pákistánci, Číňani, Japonci (ti dokonce nemají hlásku "L" a všude místo ní říkají "R" - když říkají věci jako "rav you, girr" tak to je fakt síra )... nikdo přízvuk v angličtině neřeší.
Akorát Češi, Slováci a Švédové se můžou posrat z přízvuku v angličtině!
Introduced DCS: Christen Eagle II by Magnitude 3 LLC
DCS World
* Added P-51D to Greece.
* AGM-88. Adjusted missile position on LAU-118 launcher.
* Sound disappear after off and using cancel on settings is fixed.
* T.Flight Hotas: user can't assign any command is fixed.
* Fixed glitch on some video cards when pixel color is less than zero.
* Sea shelf objects will be available as suppliers.
* Fixed bug with incorrect fog covering and ground explosion effect.
* Fixed crash with mission reloading when cursor was forced with Alt+C.
* Fixed crash with mission reloading when shell smoke tail was present in air at this time
* Crash on group destroy with engine shutdown event is fixed.
* Crash on mission reload with active scripting timers is fixed.
* ME. Fixed bug with Ammo tab of Naval group that changing on tab to Route in some situations.
* Input. Fixed bug that caused black screen after reassign input and press OK button.
* MP. Fixed aircraft jumping back on heavy packet loss.
* MP. Fixed aircraft rubber-banding when recovering from packet loss.
* VR. Fix glitch (large white area ) when high pixel density value selected.
* VR. Possible fix for Samsung Odyssey crosseyed picture.
DCS M-2000C by RAZBAM
* Fixed Easy Radio bugs, allowing use of Radio panel and SR Radio
* Fixed English cockpit modelling issue
* Fixed reversed Head movement of exterior pilot
* Added new animation process for Instrument controls
* Added new animation process Switches and Knobs
* Fixed the pilot's animation of arm in full forward movement
* Fixed visor showing when ejected
* Fixed Sun glare showing on cockpit instruments
* Fixed minor problem with Roughmet texture on the Vertical RWR
* M07: removed the Hercules causing problems with taxiing
* M10: corrected AI behaviour and fixed bug where bandits would crash one into another
* M12: changed the starting time to 9am
* Updated M2000C Afterburner effect
DCS AV-8B by RAZBAM
* Added new animation process for Instrument controls
* Added new animation process Switches and Knobs
* Added New Pilot
* Added New Pilot Patches
* Added new helmet HGU-68/P to AV8B pilot with normal and Roughmet.
* Changed Luas in Livery folder for new Pilot
* Released M02 and M17 for harrier (trainings)
* Fixed Easy Radio bugs, allowing use of Radio panel and SR Radio
* Fixed spring loaded switches not working correctly
* Fixed Chaff & Flares release when EXP switch is OFF
* Corrected thrust calculations at low to mid engine power
* Corrected relation to pitch trim to stabilator throw
* Modified ASL behavior. Now it runs parallel to the pitch ladder
DCS: AJS37 Viggen by Heatblur Simulations
* Fixed missing texture for Rb75/T/B
* Fixed issues with kneeboard. Some cosmetic issues still remaining.
* Kneeboard now displays flight-plan of selected data cartridge.
* Flight plans created in F10 map now supports adding time and speed, ie “B2 0.8” for Mach 0.8 or “M4 12:35:10” for time-on-target thirty five minutes and ten seconds past noon. Force speed works like it does in the Mission Editor, and not like in CK37, so setting a speed on B2 will have it use that speed from B1 to B2 and after, similar to setting speed on B1 manually in CK37.
* Manual update, RC2
DCS C-101 by AvioDev
* LAU-131 with M257 rockets (parachute illumination) does work now.
* Payload does not remain in same position when the wing is detached.
* Improved pilots’ animation and textures.
* Fixed liveries folder structure.
* Fixed ADI gauge glass.
* Fixed issue with engine stopping when there is tail wind.
* Fixed Sidewinder pylon.
* Implemented MPR switch and corresponding light.
* Fixed smoke system icons in ME payload page. They are now visible again.
* Added C-101CC kneeboard (WIP) with tables for TACAN-DME channels and paired frequencies.
* Fixed both EB and CC kneeboards.
* Added localizer indication to C-101CC ADI.
* Updated DEFA 553 shells (30mm instead of 12.7mm).
* Fixed GS arm and capture modes of FD. It now keeps ALT mode longer, until GS deviation is closer to zero. No fly-up commands anymore at ILS capture.
* Stall warning does not sound now with tailwind on ground, only when test is performed.
* AoA indicator needle in C-101CC does not move with tailwind on ground, only when test is performed.
* Reduced adverse yaw effect.
* Increased yaw moment dampening.
* Fixed ITT instrument marks in C-101CC. (Engine instruments indications are WIP).
* Replaced Fast Erect label with Gyro Platform label in C-101CC rear cockpit.
* Updated C-101EB kneeboard, and added C-101CC kneeboard with specific checklist and data, as well as table with TACAN-DME channels and paired frequencies.
* Corrected wrong VVI indication on HUD
* Crash when using Weapon.getDesc() on an Aim-7F from event handler is fixed.
* Removed GBU-16 dual carry on BRU-33.
* Added Instant Action Missions:
-- Caucasus FA-18C AGM-65F Maverick Practice
-- Caucasus FA-18C Paveway II Laser Guided Bombs Practice
-- Caucasus FA-18C River Run
-- Persian Gulf FA-18 Strike Fighter
* Added HARM delivery in the Self Protect mode.
* Fixed DUD cue for GPB/LGB.
* Fixed FOV of AGM-65E.
* Fixed TDC slew of AGM-65F.
* Radar ACM modes switching corrected.
* Missing Leading Edge Extension (LEX) Vapors restored.
DCS Yak-52
* Large FPS difference from 2 Blade to 3 Blade prop fixed.
DCS UH-1H
* Assertion and crash when UH-1H main rotor is damaged are fixed.
DCS Mi-8MTV2
* Correct mass calculation in rearm menu.
Campaigns
* L-39 Kursant campaign. Corrected missions of stage 6.
* P-51D The Blue Nosed Bastards of Bodney. Removed the "player alive" success condition. Updated some docs.
* Mi-8MTV2 The Border Campaign. Corrected mission 8 (Radio Hunt) where group of Mi-24 can not landing.
* M-2000C Red Flag Campaign.
-- Mission 03: removed static F-15 blocking taxi route for Monster (UK Tornado).
-- Mission 10: fixed behaviour of AI F-5 and M-2000 so that they engage instead of landing.
* A-10C Stone Shield. Adapting mission files under DCS 2.5.
* Museum Relic Campaign. Numerous performance changes made to both campaigns.
ty budovy, zvlášť na prvním obrázky, vypadají neskutečně (dobře)
Porazit nepřítele a dát mu život může vypadat jako projev laskavosti,
ale ve skutečnosti to je to nejkrutější, co poraženého může potkat. [samurajský pohled na zajetí]
hele u mě dobrý Mig-21Bis and Nevadou (GTX 1070)
Zkus tohle a dej vědět
ale mám podezdření na konflikt renderování vs monitor.
Kdyžtak zkus ještě změnit (degradovat) rozlišení nebo frekvenci. Kdyby to pak už nedělo tak je lépe můžeš nasměrovat kde mají hledat problém, páč evidentně nemaj tušení ..
Saburo napsal:
to na spodním obrázku je určitě Incirlik, ale ty zbylé dvě.. nechám se podat
tuhle mapu určitě chci, bude rozhodně zajímavější a aktuálnější než to žluto-modré PG nic...
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