Welcome to my DCS F-4 Phantom Tips & Tricks video with keybindings. We will go over various tips and tricks I learned while flying the F-4 Phantom the last week to assist you on your learning journey. I hope you enjoy the Phantom release!
For those of you having issues with the cutoff HBUI in VR:
It is an issue with the DCS VR implementation and an unfortunate combination of graphic settings. You can fix it either by selecting "use dcs internal resolution" in your VR settings or using our special options if u dont want to do that. It is described further in this sections of our manual: https://f4.manual...html#hb-ui
Kdyby měl někdo problém s ovládáním ve VR, tak si ve speciálním nastavení zkuste pohrát s položkou "Resolution Override" https://f4.manual...html#hb-ui
User interface elements, such as the Jester Wheel, the manual, virtual browser and others are scaled and positioned via a fixed resolution that must match the resolution of the in-game surface they are rendered on.
With the option unchecked, this resolution is automatically determined based on screen settings. However, in certain situations, especially when using VR or having a multi-monitor setup, this automatic detection might fail and compute an incorrect resolution.
Should UI elements be misplaced, for example the Jester Wheel not being centered or even cut off, check this setting and edit the resolution manually until the UI is displayed properly.
Our very own @Zabuzard prepared two short tutorials for the Pave Spike, to help you get more proficient with it but to also make your life easier with it.
In the first video he explains how to make proper use of the Pave Spike's tracking ability. In the second video he explains how one can slew the Pave Spike to specific coordinates or points of interest via different methods.
We hope you enjoy and it helps you put (guided) warheads on (virtual) foreheads.
Have a great Sunday all!
Your Heatblur Team
Tracking
Deep Dive into how the ground stabilization algorithm of the AN/AVQ-23 Pave Spike targeting pod for the DCS: F-4E Phantom by Heatblur Simulations works.
YouTube Video
Coordinates
Explanation of various methods that can be used to cue the AN/AVQ-23 Pave Spike targeting pod for the DCS: F-4E Phantom by Heatblur Simultation to known target positions.
Pravdu povediac, Phantom je vážne skvele urobený. Len mám jednu otázku - dajú sa z tréningových misií nejak odstrániť tie manuály na obrazovke? Docela mi to tam zavadzia
Ahoj lidi potrebujem poradiť so Sparrowmi. Zatiaľčo počas výcvikovej misie ich môžem odpaľovať jedna radosť, akonáhle vleziem na server Hoggit, môžem na Sparrowy zabudnúť. Jednoducho ich neodpálim, pretože sa mi nezapne Radar aj keď v tej spomenutej výcvikovej misii ide bez problémov (myslím tým použitie priradeného tlačítka). Pre upresnenie popíšem postup - mám aktivovaný Heat, zachytím cieľ (tzn. dostanem tón), klávesou/tlačítkom na ovládanie predného kolesa locknem cieľ, prepnem Heat na Radar a môžem strieľať. Lenže na Hoggitovi to funguje iba po locknutie cieľa, Radar aktivovať nedokážem, teda po prepnutí z Heat na Radar sa kontrolka radaru nezobrazí a tým pádom mám utrum. Sidewindery fungujú bez problémov, ale Sprrow na Hoggitovi jednoducho nevystrelim. Vie niekto poradiť?
No phantoma zatím nemám, ale zkusil bych to takhle. Jseš v heat režimu a nech udělat LOCK jestera, jester udělá radar lock.
Pak zkus přepount zpět na radar režim. Jestli se tam nemydlíš totiž s jesterem o tlačítko .. (tzn. bug)
Ďakujem za odpoveď Jestera som skúšal, žiaľ bezúspešne. Krásne mi uzamkol cieľ, ale nebolo možné vystreliť pretože sa neaktivoval radar. Je možné že ide o chybu servera Hoggit, pretože som nevidel nikoho strieľať Sparrowy z Phantoma. Iba Sidewindery.
Jo je to moc pěkný, ale teď nemám čas na tak rozsáhlé studium.
Časem asi taky pořídím, hlavně až se ED trochu stabilizuje s těma třetíma stranama, zatím na mne ten jejich business působí krapet nestabilně.
Zatím si vystačím s F1čkou, ještě očekávám verzi M
Ahoj lidi potrebujem poradiť so Sparrowmi. Zatiaľčo počas výcvikovej misie ich môžem odpaľovať jedna radosť, akonáhle vleziem na server Hoggit, môžem na Sparrowy zabudnúť. Jednoducho ich neodpálim, pretože sa mi nezapne Radar aj keď v tej spomenutej výcvikovej misii ide bez problémov (myslím tým použitie priradeného tlačítka). Pre upresnenie popíšem postup - mám aktivovaný Heat, zachytím cieľ (tzn. dostanem tón), klávesou/tlačítkom na ovládanie predného kolesa locknem cieľ, prepnem Heat na Radar a môžem strieľať. Lenže na Hoggitovi to funguje iba po locknutie cieľa, Radar aktivovať nedokážem, teda po prepnutí z Heat na Radar sa kontrolka radaru nezobrazí a tým pádom mám utrum. Sidewindery fungujú bez problémov, ale Sprrow na Hoggitovi jednoducho nevystrelim. Vie niekto poradiť?
Mám to podobně jako magot, takže pouze co jsem dohledal na netu :):
Nemáš podvěšenou centrální palivovou nádrž? Pak nelze ty dva čelní AIM-7 odpálit.
In the event of a centerline store or tank precluding forward missile release, the CL TK lamp will illuminate. Rear missiles may still be fired, and the forward missiles may be fired if the centerline tank is dropped or MER is jettisoned. The lamp also illuminates in the event of a BRU-5/A in the centerline position; however, a missile can be launched in that condition. The Aero-27 precludes any release, even if the round has been dropped.
Nemáš podvěšenou centrální palivovou nádrž? Pak nelze ty dva čelní AIM-7 odpálit.
In the event of a centerline store or tank precluding forward missile release, the CL TK lamp will illuminate. Rear missiles may still be fired, and the forward missiles may be fired if the centerline tank is dropped or MER is jettisoned. The lamp also illuminates in the event of a BRU-5/A in the centerline position; however, a missile can be launched in that condition. The Aero-27 precludes any release, even if the round has been dropped.
Skúšal som aj s nádržou aj bez nádrže. Rovnaký výsledok. Myslím, že problém je v zapnutí Radaru - ak kontrolka Radaru nesvieti, znamená to, že AIM-7 nie sú aktivovane. Ide pravdepodobne o bug, dnes som sledoval Phantomy na Hoggitovi, ani jeden z nich AIM-7 neodpálil a vracali sa s nimi na základňu.
Inak vďaka za info Ejsi, to o znemožnení odpálenia keď je podvesená nádrž - to som nevedel.
By 1969 the US Navy found themselves losing the battle for the skies over North Vietnam. Their kill ratio fell to a dismal 2 to 1. Based on the results of the famous Ault report a handful of expert aviators put together a graduate level training program to turn things around. They were being challenged to revive their heritage as naval aviators—to learn how to dogfight again.
Join the very first class of the Topgun course on March 3 1969 and learn how to push your F-4 Phantom to the edge of the envelope and beyond. Practice advanced, real life tactics as you go through this well researched, realistic syllabus.
Welcome aboard, and welcome to the best five weeks of your flying career. Welcome to Topgun.
Key Features:
- 12 hops based on the real life syllabus
- A total of 45 mission mission files
- Heavily randomized and replayable scenarios
- Advanced AI tactical behavior
- Study level simulation of real life procedures
- Thousands of custom voice overs
- Detailed briefings with chalkboard diagrams
- Extensive documentation
- Historically accurate custom skins
- True to life kneeboard and briefing images
- Custom DCS UI backgrounds
Required modules:
- DCS: F-4E
- DCS: Nevada Test and Training Range
IL-2 Sturmovik™, Cliffs of Dover™, Pacific Fighters™ are trademarks or registered trademarks of 1C EUROPE, 1C-Multimedia, 1C ONLINE GAMES.
Other marks used herein are those of their respective owners.