* Updater updated (worked with 'deltas')
* Spawn cold aircraft on ship deck with folded wings.
* If the unit being followed is destroyed DCS crashes - fixed.
* ME. Added feature of static templates.
DCS Normandy 1944
* More detailed objects and realistic airfield textures. The textures now reflect the more dusty, lighter, sandy surfaces
* Removal of permanent structures from ALG airfields
* Concrete surfaces for the airfields of Evreux, Carpiquet, and Tangmere
* Shallow water zones along the coastal areas
* New stone bridges
* More structures like farm houses outside the detailed areas of the map
* Added more objects like windmills
WWII Assets pack
New units added:
* M12 gun motor carriage
* M30 cargo carrier
* M2A1/M3 halftrack
* StuG IV
* SdKfz 234/2 "Puma"
* SdKfz 234 7 artillery tractor
* SdKfz 234 7 251
* SdKfz 234 2 Kettenkrad
* Horch staff car
* New barrage balloons
* LCVP Higgins boats
* UK soldier
DCS AV-8B Harrier by RAZBAM
* Updated KC-135B model
* Updated UFC font
DCS M-2000C by RAZBAM
* Caucasus campaign bug fixes for Mission 01 and Mission 13.
DCS MiG-21Bis by Magnitude 3 LLC
* Corrected glass material setup. Reflected colors on the HUD and windscreen should not be so bright now.
DCS F/A-18C Hornet
* Added absolute axis for TDC.
* ADV RSET cannot be removed during a cold start - fixed.
* Crash with external fuel tanks fixed.
* Flight hours will be log in logbook.
* Unable to toggle Moving Map on and off - fixed.
* Added missing North Up and Decentered modes of the AMPCD digital map.
* GUI music update.
* Radar scan parameters are updated now only when the radar is not in track, when the new A/A weapon is selected.
* TDC press+release now returns the radar to search mode from all applicable modes (RWS/VACQ/BST/WACQ).
* TDC press+release and undesignate switch press now reset the radar ACM condition (with certain exceptions).
* Pressing boxed ACM on the radar format now returns the radar to search (in addition to resetting ACM condition).
* When a new A/A weapon is selected the radar track mode is retained now.
* If the gun was selected as A/A weapon, pressing undesignate in all ACM modes, as well as TDC in BST/VACQ, always returns the radar to GACQ mode.
* BST/VACQ/WACQ modes, when selected with A/A gun, now override GACQ mode. It can be observed after the radar breaks lock. RTS commanded by pilot instead always reverts to GACQ.
* Fixed mixed/lost modes symbology in ACM. Was especially noticeable with missing GACQ circle after RTS was performed or break lock occurred.
* Engine start with ground air source.
* Added input for station jettison selection buttons.
* Different RPM indication on DDI and IFEI fixed.
* CCIP mode is designating a target at weapon release which switches the MODE to AUTO - fixed.
* Bomb programs quantities corrected.
DLC Campaigns
* BS2 Republic Campaign - added CN localization
* A-10C Shturmovik campaign - Conditions of success are too hard - 10th mission
AI Harrier stále nemůže odstartovat z LHA! Tak kua co do těch patchů dávaj... čínštinu asi..
už z toho pomalu dělaj KCD ..
Upravil/a magot dne 06-06-2018 21:24
tam jde spíš o konfiguraci toho renderování. Takhle to vypadá když v 3dmaxu renderuju lakovaný dřevo.
hlína prostě většinu paprsků pohlcuje .. maj ty materiály dost nedořešený
btw to renderování je špatný, zem co IRL pohlcuje paprsky je v DCS odráží jak zrcadlo ... působí to umělohmotně a ne realisticky
zaostalejší engine BOXu v konečným srovnání vypadé lépe protože nepůsobí tak uměle ..
Co tě nemá, je to alfabetacharliegama. Počkej pár let, hlína bude, zrcátka budou...
We plan (not promise) a hot fix for tomorrow to include:
Yes, there are other items to fix and add like IFF and carrier spawning, and those will be resolved as soon as we can.
F18: velocity vector length calc moved to DLZ()
Hornet: Sound disortion when passing through Mach 1
"PAI : Hornet: AI aircraft has incorrect surfaces position with cold start option
PAI fix for default control surfaces after landing "
F18: bugfix 0043934: Hornet: Re-arming error
F-18: fixed stab pos for issue #0044050
F-18: engine fuel feed lines volume corrected
F18: Target range in RNE indication fix
F-18: fixed hook bypass position at cold start
F/A-18: - APX-111(V) CIT placeholder class added.
F-18: external tanks indication on fuel page on ddi
F-18: BIT for Avionics Undercool Warning Temperature Sensor (bugfix 44076) connectors are rotated for new missiles AIM-7M (F)
F18: Raero, RNE, Rmax calculation using DLZ func
F-18: added new pitch trim in PA mode
JTAC radios comms error due to SA-18
Ako vystrelim z F18ky svetlice a pasky? Na svetlice som nasiel iba "D", ale nic to nerobi. Na pasky vobec nic. Nieco mi unika, ale neviem co. Viete poradit?
We plan (not promise) a hot fix for tomorrow to include:
Yes, there are other items to fix and add like IFF and carrier spawning, and those will be resolved as soon as we can.
F18: velocity vector length calc moved to DLZ()
Hornet: Sound disortion when passing through Mach 1
"PAI : Hornet: AI aircraft has incorrect surfaces position with cold start option
PAI fix for default control surfaces after landing "
F18: bugfix 0043934: Hornet: Re-arming error
F-18: fixed stab pos for issue #0044050
F-18: engine fuel feed lines volume corrected
F18: Target range in RNE indication fix
F-18: fixed hook bypass position at cold start
F/A-18: - APX-111(V) CIT placeholder class added.
F-18: external tanks indication on fuel page on ddi
F-18: BIT for Avionics Undercool Warning Temperature Sensor (bugfix 44076) connectors are rotated for new missiles AIM-7M (F)
F18: Raero, RNE, Rmax calculation using DLZ func
F-18: added new pitch trim in PA mode
JTAC radios comms error due to SA-18
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