Ta SD-10 by měla zhruba být ekvivalent R-77 (viz. navádění) plus jakejsi čínskej raketovej motor ..
Jestli skutečně spolupracují s číňanem z tej fabriky kde to montujou a ten jim nakukal že to takhle litá, tak to v podstatě odpovídá Maově jednotné propagandě kulturní revoluce
• The cockpit model: Aft Crew Station and Front Crew Station - 100% completed.
• Animated cockpit objects: Aft Crew Station - 100%, Front Crew Station - WIP (40%).
• The external 3D model - 100%
• Animation of external model objects - 70%.
• The flight model is complete now and will undergo fine tuning.
• Power plant - 100%.
Helicopter Systems
• Completed Electrical Power Supply System - 100%;
• Fuel System - 80%;
• Hydraulic System -100%
• Oil Systems - 80%
• Anti-Ice System - WIP
• Fire Detection & Extinguishing Systems - 70%;
• Brake system - 100%,
• Air Conditioning System - WIP
• Lighting System - WIP
• Flight control system (including SAU-V24) - 80% (WIP - SAU setting)
• Completed radio communication equipment - 100%;
• Helicopter radio navigation equipment -> 80% (WIP - the map indicator is being revised).
• Instruments and avionics -> 80% (WIP - connection of operator's cockpit objects).
Armament and Weapon control
• Sight ASP-17V and Analog-Digital Computing Device (AСVU), AUTO and Manual modes - completed
• Pilot weapon control panel (PUVL) - completed
• Built-in cannon and mounts (30 mm, GSh-2-30) - completed (with all fire modes)
• Universal gun or grenade launcher container systems (GUV-1) - completed
• Bombing munitions and racks - completed
• Guided weapons (9K113 Guided Missile System with 9M114 or 9M120 missiles) - WIP
• PKI operator's sight - WIP
Rockets
• UB-32 rocket launchers with S-5 rockets - completed
• B8V20A rocket launchers with S-8 rockets - completed
• B-13L rocket launchers with S-13 rockets - completed
• APU-68UM3 rocket launcher with S-24B rocket - completed
The RWR SPO-10 is under development
The crew AI (pilot /co-pilot) is currently WIP
Ta SD-10 by měla zhruba být ekvivalent R-77 (viz. navádění) plus jakejsi čínskej raketovej motor ..
Jestli skutečně spolupracují s číňanem z tej fabriky kde to montujou a ten jim nakukal že to takhle litá, tak to v podstatě odpovídá Maově jednotné propagandě kulturní revoluce
Vyčetl jsem, že SD-10 má dvoustupňové spalování či co. Jenže DCS to zatím neumí, tak to vyřešili tak, jak to je. Ano všechno Émerické nemusí být nejlepší. Navíc SD-10 je mladší, tudíž technologie bude někde jinde. Navíc si myslím mnoho okopčili od A-120.
Mimo jiné za chvíli očekávám, že někdo vyštrachá nějakou experimentální A-120 a za chvíli budou lítat mach 5. Aby modří neplakali.
@Mechan
Údajně by měli jít o kopii (zpětně vyvinutá) R-77. Plus ten jejich motor.
Taky jsem o tom dost četl, nějaké kusé útržky od pilotů PAF, jak se seznamovali s novou střelou a porovnání s Aim-120 kterou taky používají. Střelu i JFko si chválili, ale vypadalo to že roli F-16 se stodvacítkou tím zatím nahrazovat nebudou.
Ovšem důvodů může být spoustu ..
Nicméně jestli se jako veřejnost něco někdy dozví, tak to bude pravděpodobně jen o této exportní verzi, pokud dojde k nějaké strkanici na Kašmírem a bude z toho report ..
Případně z účasti PAF na Red flag v Nevadě, pokud budou sestřelovat nějaký cvičný cíl.
CIA bude jistě zvědavá .. pokud už PAF nepodlatila aby něco pustili žilou ..
Jisté je, že o té střele prakticky nikdo nic neví CIA v archivech zatím nic veřejného nemá ..
Upravil/a magot dne 22-08-2020 03:16
• Shader compilation error on big display resolution - fixed.
• Added some single missions for Syria map: A-10C, Mi-8, Su-27.
• ME. Added a new country Lebanon.
• ME. Combined Joint Task Forces Red, Combined Joint Task Forces Blue, United Nations Peacekeepers - added as new countries
DCS C-101 Aviojet by AvioDev
• Improved cockpit textures
• Fixed the following textures: standby horizon, RMI indexes and brightness of V/UHF, VHF and NAV transfer push-buttons of C-101CC rear cockpit
• NS 430 is now available for rear cockpit, both for C-101EB and C-101CC. Added setup option to Mission Editor
• Reduced brightness of C-101EB Flight Director buttons
• Added transfer over the network of IFR hood and NS 430 presence and position
• Updated EN and ES localizations
• Formation lights switch is operative again
• Removed power up/cool down times of formation lights. They get now desired brightness instantly
• Fixed wing tip formation lights flickering
DCS SA-342 by Polychop Simulations
• Adjusted gunsight / mistral sight glass opacity and reflectiveness.
DCS MiG-19P by RAZBAM
• ARK-5 Frequency tuning handle issues fixed.
• Damage not transferring to FM physics correctly in some cases.
• Increase allowed roll rate tolerance for aileron damage effect from 90 to 120 degrees per second.
DCS MiG-21bis by Magnitude 3
• Introduced structural damage on g-overloads.
• Introduced pitch stability changes in case of manual ARU operation.
• Enabled navigation data loading for all existing terrains.
• Added navigation data for Syria.
• Updated navigation data for The Channel.
• Added instant action missions for Syria
• Tuned SAU recovery and automatic landing operations.
• Fixed IR missiles from locking on to the sun under the horizon.
• Fixed ASP reticle from being centered on a radar locked target.
• Adjusted Radar code for FPS increase...see note:
NOTE: The radar FPS fix is still WIP and asks for user feedback.
DCS JF-17 by Deka Ironwork Simulations
• Fixed: AG radar EXP/DBS mode render (Thank ED)
• Fixed: AG radar DBS1/2 image refresh
• Fixed: RWR database cleared after repair
• Fixed: WMD7 bypass BIT in cold start
• Added HNS initial implementation
• Adjust INS FAST/GC drift
• Adjust MFCD/HUD/UFCP brightness when born at night
• Removed wmd7 ir pointer (for debug purpose)
• Removed “mimic” echo (white dots) in AG radar MAP mode
DCS F-14B by Heatblur Simulations
• NEW: Added fire and smoke animations for engine fire and compressor stalls (WIP).
• Fixes to Cage the Bear Campaign - thank you Kaba!
• Several fixes to Quickstart missions.
• Fixed ARC-159 mode keybindings (guard,manual,preset,inc,dec).
• Jester will set AN/ARC-182 to AM now when starting cold.
• Fixed AOA Indexer Brightness step up/down keybindings.
DCS AJS-37 by Heatblur Simulations
• NEW: Added 5 Quickstart missions for Syria and 2 Quickstart missions for the Channel Map
• Fix to AI logic in Mjolnir Response Mission 2
• Fixed RB-24J
DCS F-18C Hornet by ED
• Added new rendering for EXP 1/2/3 mode.
• WWII models that have no AG radar signature - Fixed
• Modern ground vehicles models that have no AG radar signature - Fixed
• Static objects AG radar signature issues - Fixed
• All static buildings have no AG radar signature - Fixed
• A/G radar - DBS: FRZ picture disappear if you will move outside scan area - Fixed
DCS F-16C Viper by ED
• Added Israeli and Turkish skins.
DCS: P-47D Thunderbolt by ED
• Updated flight manual (fixed typos, minor further updates).
DCS L-39 by ED
• Failures, assigned in Mission Editor, don't work - fixed.
DCS Flaming Cliffs by ED
• Su-33. Ramp start is possible only with power off - fixed.
DCS A-10C Warthog by ED
• Restored assigned engine failures in old missions.
DCS Mi-8MTV2 by ED
• Spring Tension campaign. Mission 18: two helicopters spawn on one place - fixed.
DCS I-16 by OctopusG
• Fixed broken controls animation in the cockpit.
DCS Syria map by Ugra Media
• Fixed:
° known bugs in airfields taxiing
° known bugs in airfields parking
° known bugs in airfields lighting
° bugs in collisions and lighting in stadiums
° bug when forest rendering range setting now works improperly
• Improved:
° airfields lighting at parkings
° "collision shells" of objects, including helipads in hospitals
° lighting of city blocks and unique objects
° scenes around unique objects
° surface textures, fixed joints and artifacts around roads
° scenes of airfields in the takeoff and landing courses
° "collision shells" of trees
° map wallpaper
Campaigns
A-10C Advanced Aircraft Training Qualification Campaign by Maple Flag:
• Mission 01: Prevented USS Vincent Aiello from shooting at Iranian patrol boat. Added information about the campaign guide to the briefing. Fixed rare issue where SPACE BAR command for radio check would not work (replaced with F-10 menu instead).
• Mission 03: Adjusted part with enemy MANPAD shooting at player's wingman.
• Mission 05: Prevented a rare occurrence where UAE M-2000 would slam into player when refueling.
• Mission 06: Updated kneeboard (added Marshal frequency).
• Mission 07: Updated speed of recovery helo.
• Mission 08: Updated starting location of Raven 12 - she is no longer blocked by static aircraft.
• Mission 10: Fixed issue where campaign would not progres if player didn't refuel.
• Mission 13: Fixed faulty trigger detecting when player lands.
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Edit:
Brzy přijde V3…
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Upravil/a petsild dne 29-08-2020 12:40
Hmm, ty záběry z Mi-24(pokud to je 24) jsou lákavé!
Je, ale lákavější záběry jsou v DCS: Syria Map – Hind Over Latakia videu.
Až na konci roku z toho "tajemnýho modulu" vyleze Apache, tak se choutky na Hindy a Kiowy asi scvrknou.
* mraky chystaných změn pro Harrier, bylo na čase
* z komentářů na FB:
This is fantastic news, but I'm curious... given that this has obviously been many weeks (or even months) of work, why hasn't it been communicated earlier? Wouldn't that have helped prevent the angry shitstorms that are currently raging on Hoggit and the official ED forums?
Mainly because the whole aircraft code is being reworked, MPCD and HUD being moved into SVGs and hopping for a big one shot update
It was supposed to come as something new, kinda surprise which included another one, keep in mind the release dates in the post, some will come next update some afterwarsd
AV-8B list of stuff already done and pushed, Ready for release should be up by next Wednesday, Maybe is self explanatory (but granted in next) and the rest in next update:
In release queue
- Damage model logic improved and additional damage parts
- Corrected error in engine efficiency table at high altitudes that was resulting in higher than designed thrust loss at very high altitudes
- Fixed SAAHS paddle disable incorrectly resetting stick trim position and not resetting rudder trim and will now correctly restore rudder trim when released
- Fixed Speedbrake logic based on SME information to extend as long as OUT is pressed and will fully retract when IN is pressed (Allows for partial extension but will always fully retract)
- Corrected Rocker Switch bleeding into MPD bezel
- BUGFIX: Corrected aircraft diverting prior to maneuvering tone envelope
- BUGFIX: Structural load damage no longer instantaneous, now requires sustained over-tolerance for structural failure
- BUGFIX: Corrected where large body angular rates (out of control) was resulting in infinite values
- BUGFIX: HUD Repeater too large.
- IMPROVEMENT: Reduced Font Size for EHSD data
- BUGFIX: Dual rack bombs release order
- IMPROVEMENT: Backup ADI cage/pitch adjust Keybinds
- BUGFIX: Pull up cue not appearing when selected.
- BUGIFX: RWR knob increments
- IMPROVEMENT: RWR Minimum Volume value reduced
- BUGFIX: EHSD auto zoom leads to symbology misplaced.
- BUGFIX: MPCD, brightness control buttons behavior
- BUGFIX: MPCD, Moving Map too bright
- Included GUB32 and GUB54
- BUGIFX: Harrier default rocket ranges inverted
- BUGIFX: EHSD decenter display overlay misplaced
- BUGFIX: Seat Height adjustment non-functional (Partial, requires seat animation)
- BUGFIX: RWR partially functional when ON
- BUGFIX: MPCD ECM page retruns to calling page.
- BUGFIX: SS Left now cycles Map Center, Decenter and EW page
Maybe released
- BUGFIX: Harrier, In cockpit rudder trim switch does not function
- BUGIFX: EHSD, Course over ground incorrect in Mag mode
- AGM-122: Removed HUD limitations
Ready for release
- TPOD axis dead zone has been reduced.
- BUGFIX: DMT slaved to AIM9 Seeker.
- BUGFIX: Sidewinder being fired when cycling from AG to AA to AG
- BUGFIX: Comm channel selector not sequencing correctly
- BUGFIX: HUD reject logic inverted
- BUGFIX: AGM-122 Sidearn seeker head does not align with RWR source
- BUGFIX: TPOD in powerup mode when starting HOT
- BUGFIX: Altimeter adjustment knob erratic functionality
- BUGFIX: CRS knob erratic functionality
Já se hlavně vůbec neorientuju v jakým je stavu M-2000C a Harrier.
Pořád čekám až někdo někam napíše "fertig"
Naposledy když jsem letěl s harrierem tak nefungovaly mav-E a kvůli nim jsem si harriera pořizoval. Tak jsem je na discordu poslal někam. Ale prej to už fixnuli.
Jediný co od Razbam lítám je Mig-19. Tam by chodemimo mohli zrevidovat FM při letu na jeden motor ..
zase jsem se pustil do výroby panelů pro DCSko. V cizině to má celkem úspěch, tak to hodím i sem .V současné době vyrábím F18 panel (modulovatelný až po přepínač HDG a CRS) a F-16 ICP panel. Mám tu jeden z "pilotních" verzí F16 (plně funkční). Pokud byste o ní, nebo o jakýkoliv jiný panel, měl někdo zájem, neváhejte mi napsat.
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