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DCS World 2017
Aces_Wild
310_cibule napsal:

Co tipuješ, Aci?

Vietnam/Korea. Úsměv
 
310_cibule
Smutný

Nebaví...
"Máte právo říkat cokoli. ... Právo být na veřejnosti za hlupáka je u nás garantováno ústavou. Ale právo něco vyslovit nedělá z toho výroku pravdu. Pravda se prokazuje nebo vyvrací porovnáním s fakty. Kdo tenhle princip nerespektuje, s tím je těžká řeč. Všichni smíme takovou diskusi odmítnout. To není zbabělost ani povýšenost, to je jen rozumné hospodaření se silami a časem."
 
magot
Aces_Wild napsal:

Wags ohledně map:

At least for now:

Normandy --> Caucasus --> SoH --> Surprise

Zdroj

co je soh?
 
CopreX
DCS: STRAIT OF HORMUZ MAP
 
AJaromir
Strait of Hormuz
Edit:Sniped
 
magot
chodci po křídlech Šklebící se
YouTube Video



 
Paulus
Co je pro to potřeba udělat. Anglikáncky neumím, ale rád se přidám.
základna Loc: 49°43'52.703"N, 16°26'5.3"E
 
Aces_Wild
DCS 2.0.5 changelog


Mustang pracuje na verzi 1.21 svého balíčku textur terénu pro Kavkaz. Náhled na jaro a podzim.

jaro
YouTube Video




podzim
YouTube Video


 
magot
Pěkně hnusný, jenže s foto texturama nikdy nic lepšího nedokáže, byť to povýší třeba na verzi v100.
Ale ať si hrají ... aspoň nezlobí Úsměv
 
magot
tenhle skin F-15 je jen pro esa :D
www.digitalcombatsimulator.com/upload/iblock/d35/1.jpg

jo a 2.0 update:
DCS 2.0.5 changelog

Added support of DCS Spitfire IX.


DCS World
Added cargo name in status bar.
Helicopters. When track replays, helicopter "rudder trimmer" local settings will not apply. Only track settings will work.
Script Crash player with querying groups of Mi-8 and UH-1H will not bring crash.
FARP and cargo objects will be able to selecting and then viewed via the F10 map.
Ground units life in the trigger condition will correspond to lifebar indication.
Marker smoke of cargo unload zone will work at 2 km distance and closer.
Multiplayer. Server port can be reassigned in Multiplayer GUI.
VR. Tool tip box size corrected.
VR: Training mission helper cursor and highlight box will be visible.
Mission generator. Fixed error that appears with generating mission for some aircraft.
Fixed GUI error when using 'Nav. targets points' in ME.
Fixed GUI error when tried to change object type for object that already used in advanced task
Su-25T. Corrected payload with one jammer pod. Added second jammer pod.
Custom cockpit liveries now can be placed in C:\Users\<USERNAME>\Saved Games\DCS\Liveries folder (for example liveries for F-86 cockpit can be placed here: "C:\Users\<USERNAME>\Saved Games\DCS\Liveries\Cockpit_F-86F Sabre").
Antiradiation missiles. Corrected guidance system. Corrected launch zone calculation.
GBU-12 guidance corrected.
Mouse cursor will disappear when idle.
Mission generator. Mission generator will create radio presets section in mission file.
Training missions. Local player callsign will be correct.
MQ-9 Reaper. Camo liveries corrected.
Unit.getRadar() function now will return ‘true’ for tracking radars part of SAM complex.
Chinese speech support added.
TOW Bradley M2 launch interval decreased to 2 sec
SAM Avenger too small launch interval in some cases corrected
SAM Stinger (Igla) launch event now appears in briefing
Ground unit weapons name in briefing corrected
ATGM launch delay when units belong the same group removed
Ground unit now continues deploy process after AI switching OFF and ON
Ground Search Radar becomes inactive (but remains rotates) when get 50% damage.
Updated 3D model of MiG-29S (9-13S).
All waypoints for ground start helicopters are checked for valid terrain.
Aerobatics. AI planes will not turn left after loop maneuver instead flying straight.
Added F-5E-3 skins by winners of F-5E skin contest.
Added updated Kilo class submarine.
AI SAMs will not shooting to dead aircraft
Fixed bug that caused to AI wingmen not starting up in some missions.
MiG-29A/C collision model edited. MIG-29s will not explode on take off or landing

Ka-50
Ka-50 cockpit sounds updated.

DCS F-5E
Fuel leakage from damaged fuel tank decreased
AHRS will not work when related CB'S are off
Fuel flow from external tanks corrected
Fixed landing gear alternate release
Roll trimmer motion rate decreased
Fixed frequent CADC failures.
Gear doors are open at cold start.
Added the section for use GBU-12 bombs in the Flight Manual

DCS FC3
Su-27. Added axes for separated pedal wheel brakes and nose wheel steering control
Su-27. Emergency brake handle added into cockpit.
Su-33. Refueling probe will not appears inside cockpit.
Su-33. Emergency brake and Emergency hook handles added into cockpit.

DCS L-39
Added trimmer synchronization in multiplayer
Engine can be stopped in air when "solo flight" option enabled
Flaps control buttons will return into upper position after flaps moving finished
Turn Coordinator deflection corrected
Fixed GMK heading synchronization in multiplayer

DCS UH-1H
Damaged pitot system can be repaired.
Player will not be able to interact with cockpit after all crew members are dead.

DCS A-10C
Air refueling sound will not play after disconnecting from tanker
Corrected damage model of engine nacelles.

DCS MiG-21bis
Fixed misaligned Taxi Lights
Fixed various external model (LOD) errors
Corrected R-13M and R-13M1 missile performance
Fixed anti-skid regardless of nose wheel brake
Corrected FM roll inertia
Corrected R-55 & RS-2US performance
Adjusted In-Ground Effect (IGE)

DCS M-2000C
Added dynamic nose and tail numbering
Added slight buffet at very high pitch rates
Added airfoil aerodynamic force shift back with mach
Updates to jammer switch functionality based on community feedback
Updates to reduce control effectiveness at high AOA
Updates to AP control tuning (some regimes still WIP)
Updates to various AP logic (some features still WIP)
Updates to afterburner fuel flow schedule (lower fuel flow with altitude as expected)
Updates to afterburner performance for acceleration timing (reduced from previous)
Updates to transonic drag modeling for performance and accelerating timing (greatly increased drag from previous)
Updates to external fuel tank and 530D parasite drag values for performance and acceleration timing (minor increase)
Updates to low speed AOA recovery control law for better response
Updates to airfoil tables and stability coefficients to better match sustained turn rate charts (in general before had too high subsonic, too low supersonic)
Updates to hydraulic system damage model
Fixed AP still in standby when re-engaged when AP was previously turned off while in standby
Fixed AP not allowed to disengage when in standby
Fixed FBW gains on ground behavior
Fixed some typos in tooltips
Fixed a minor blending issue in FBW control laws
Fixed engine inlet mass flow too high at high AOA
Fixed engine efficiency at altitude and at idle (reduced)
Fixed minor issue with drag reduction due to slats (reduction was too high previously)
Fixed INS flight plan no longer will reset when rearming or refueling

DCS C-101 by AvioDev
New 3D external model, textures and liveries.
New 3D cockpit model and part of the textures.
Pilot model updated.
Main altimeter got updated behaviour (lagging) when the internal vibrator is OFF.
Fixed main altimeter negative altitudes display.
Fixed a minor glitch in altimeters with the pointer jump, when the baro setting is changed during aircraft climbing/descending.
Barometric setting is not affected now by the pointer stuck due to the internal vibrator being OFF.
Rear cockpit STARTER CB will prevent engine starter operation when is pulled (works in parallel with the forward cockpit CB).
Fixed rear cockpit TARSYN control panel and FD annunciator panel.
Made clock chronometer seconds hand moving discretely (4 steps per a second).
Clock chronometer seconds hand will move backwards, when earlier time is set and chronometer was operating.
Fixed CAWS lights ON/OFF and dimming logic when battery cycled ON and OFF.
Modified cockpit snap views and default cockpit view.
Fixed smoke control panel layout.
Fixed smoke CB position.
Modified smoke colour.
GPU sound is heard now at external views.
Added new sounds in the cockpit: canopy, canopy lock/ safety handles, canopy detachment lever, parking brake handle, emergency gear extension lever, ejection handle.
Added a specific 'buzz' sound, which is heard once batteries are ON.
Sounds for canopy move and open/close locks and the 'buzz' sound are heard at external views now.
Added a quiet 'clicking' sound in cockpit. It is heard when the secondary DC bus is energized.
Added sound for UHF knobs.
Changed several cockpit sounds from mono to stereo.
Adjusted delays, open/close, lock/unlock, squeeze/release timings in the canopy animation.
The canopy safety catch (release handle) now can be squeezed with the canopy locked - the canopy will open immediately, once the canopy lever is unlocked.
Canopy animation updated.
Fixed View axis commands for Joystick Inputs.
Fixed magnetic compass light switch.
Selected second cockpit controls can be heard now from the other cockpit.
Fixed ADI display.
Added CN version of C-101 EB Flight Manual.
Added stairs and helmet to cockpit view when aircraft is off and canopy opened.
Other seat pilot's head is now animated in the cockpit.
Wheel chocks and stairs work correctly now in flyable aircraft.
Fixed external lights panel.
Fixed AI external lights logic.
Fixed landing light position.
Fixed cockpit mirror animation.
Pilot's helmet glass in first-person view implemented (‘H’ key by default).
Forward cockpit canopy will be teared off if it was not locked, once the ejection sequence has been started on ground.
Ejection safety pin now disables the eject handle clickspot until the safety pin is pulled.
Ejection seat model updated.
Deleted fuel flow test button from rear cockpit.

DCS Combined Arms
BMP-1 and BMD-1 now have common sight for all the turret armaments.
Fixed missile armament “hangup” in mode of “missile guidance”.
Voice message “enemy burn” will not play when destroying infantries.
Fixed inverted lengthwise swinging of unit body while accelerating or braking in reverse gear.

Upravil/a magot dne 03-02-2017 17:04
 
Aces_Wild
DCS 1.5.6.1648 Update 2017-02-03

DCS World

* Added F-5E-3 skins by winners of F-5E skin contest
* Added updated Kilo class submarine
* AI SAMs will not shooting to dead aircraf
* Fixed bug that caused to AI wingmen not starting up in some missions
* Fixed stuttering on loading new terrain area
* Corrected cockpit shadows


DCS L-39

* Turn Coordinator deflection corrected
* Fixed GMK heading synchronization in multiplayer


DCS FC3

* MiG-29A/C collision model edited. MIG-29s will not explode on take off or landing.


Cobra847 potvrzuje, že součástí aktualizace jsou i změny AJS-37 Viggen.

27/1 - RELEASED 3/02/2017!

* Increased wet thrust IR signature
* Corrected nosewheel steering sensitivity
* Corrected canopy handle locking
* Corrected game crash when altimetre set to 0
* Fixed RB-15 Fast mode not engaging search mode until 25km into flight (now begins searching almost immediately)
* Adjusted SPAK and nosewheel coordination
* Radar no longer triggers RWR in passive mode
* Rewrote RB-15 launch inhibit code
* Removed some debug traces
* Added airframe overstress damage (WIP)
* Fixed CK running without electricity
* Fixed flickering HUD on startup
* Fixed AKAN imagery
* Fixed some protruding cockpit objects beyond fuselage
* Fixed flipped faces on ejection seat
* Corrected Product Description
* Added missing UI imagery
* Updated default Guard frequency
* Added Flight manual to /Docs/ folder in /Mods/AJS37
* Changed TILS-landing phase 2 to phase 3 switch so the airplane must be pointed towards the airfield to lessen the likelihood of skipping phase 2.
* Added temporary hackfix for cockpit shadows, fixes some of the most egregious until engine update
* Corrected DemoMods description
* Added missing 36x36 px icon
* Fixed typo in tankbusting mission
* Radar cross is now rendered in the shader, and properly corresponds to fix location
* Added several new singleplayer missions courtesy of Wags, Graywo1f and Grimes! Thank you!
* Fixed twist-stick rudder issue
* Fixed QFE setting and player status in CCIP bombing tutorial.
* Fixed errant shadow on texture under gear lever
* Fixed issue with mapping data panel digit keys.
* Fixed external tank jettison pushbutton.
* Fixed canopy jettison issue
* Fixed night lighting texture alignment on right side panels (ENKEL, Impulse, etc.)
* Engine overspeed damage implemented
* Added high pressure shut-off option for HOTAS throttles
* Corrected fourth BK90 not launching.
* Corrected distanceline not showing when approaching target from east (as shown in xxJohnxx’s video)

Upravil/a Aces_Wild dne 03-02-2017 16:45
 
petsild
A nejen to Úsměv točící se vrtule u Spitů je zase vidět.
img25.rajce.idnes.cz/d2502/15/15475/15475408_671c3d189a72430840e88702444950a4/images/DCS.jpgimg25.rajce.idnes.cz/d2502/15/15475/15475408_671c3d189a72430840e88702444950a4/images/DR_2.jpgimg33.rajce.idnes.cz/d3302/16/16984/16984634_736d48680dbea871c244e75c34d27f32/images/SClogom.jpg
 
SepiaX
YouTube Video



Má-li problém řešení nemá cenu se trápit, nemá-li řešení trápení je zbytečné.
 
magot
V časech DCS kde bude jedna mapa a pár letadel (který tam za LW ani nemaj co dělat na té mapě) bude imho celkem ukradené jak se server bude jmenovat, stejně těch serverů bude mraky a budou stejné protože nebudou mít moc co nabídnout, narozdíl od starého šturma kde byla velká variabilita a ten server se mohl profilovat zajímavýma misema.
Člověk si tak maximálně vybere kde bude dobrý ping a nějaký lidi a tím to končí imho.
Akorát soukromé servery budou moci nabídnout cosi navíc, tzn polet bez nestabilní veřejnosti.
 
1stCL_Novotny
YouTube Video


 
AJaromir
Mimo jiné vyšel i update na alpha verzi, kde je nyní nově spit. Viggen ještě ne.
 
magot
to už jsem postnul i s růžovou F-15 Šklebící se
 
AJaromir
Máš pravdu. Měli jsme včera firemní večírek. Jsem ještě lehce mimo Šklebící se
 
Aces_Wild
magot napsal:

to už jsem postnul i s růžovou F-15 Šklebící se

A já ještě před tím s Mustangovým balíčkem textur...

Edit: Nová verze balíčku ke stažení zde.
 
magot
divočáku tys měl taky včera akci? Šklebící se
 
Přejít na fórum:
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TeamSpeak3
cr597.teamspeak3.com:9254
Heslo: net

Rychlovka
Pro přidání zprávy se musíte přihlásit.

15-05-2024 22:10
2 z 16 snad to stihnu na termín. Ale ty pruhy jsou děs.

15-05-2024 21:49
Nesnáším proužky o šířce 46 cm! Děs. A ani jeden to nemá stejně!

09-05-2024 09:43
Thou shalt not bear false witness.

08-05-2024 22:45
A nebo naopak? Takove "you" je i pro jednotne cislo a preklada se jako "ty"?

07-05-2024 20:34
Angličané si jenom vykají. Takove "you" je i pro množné číslo. Tedy v češtině se vždy překládá jako "vy".

06-05-2024 11:24
Ještě Paulusi napiš že "takoví angličané si jenom tykaji." Úsměv

05-05-2024 18:15
Ale hovno. Co je správné, určuje společnost a její kultura.

03-05-2024 11:15
Vykání je následek nepochopení formy vlády pozdních římských císařů. Koncem Římského císařství spoluvládli čtyři vládci. Proto byli oslovován jako celek. Tykání je správné.

30-04-2024 10:19
Teď se tyká všude. Každý je familierní jak kdybychom všichni spolu pásli husy.

29-04-2024 20:53
Tem Teamspeak jedete trojku nebo pětku? Mně se nechce nikam registrovat.

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