Much of what follows should be old news to earlier relayed plans to include:
1- TOO and PB HARM modes are in work. Once he finishes those up, he’ll start work on moving the Litening II TGP to the Hornet. However, this is not a simple copy and paste, this is still a significant amount of work, but it will allow us to bring a Hornet TGP into the game faster than the ATFLIR.
2- Huge amount of work on the data link (D/L). This is probably the most complex system for the Hornet given the network sharing and new APIs that need to be created. We are making good progress and it will be a “game changer”. This will also address a new system of IFF.
3- In additional to cleaning up the DUD and fuze logic for HD bombs, progress has been quite rapid on JDAM and JSOW. Like D/L, this is also a rather complex task that will take time.
4- Work is ongoing on the LTWS/TWS A/A radar modes. This will in turn tie into the MIDS D/L.
CAP Co-op mission time! The F-14 isn't just a multicrew coop funmachine. Check out this dual perspective mission from Ralfi and Jabbers! We continue our development grind with the final merge of our new RIO cockpit into the main branch. Stay tuned for more! We're approaching D-Day.
petsild napsal:
Poslední patch mi blikání odstranil u všech modulů, ale ostatním se to ani trochu nezlepšilo.
Co máš vlastně za hw sestavu?
Zatím...
CPU: A10-7850K
RAM: 16GB DDR3 2133MHz
GPU: R9 380 4GB
SSD: 240GB na Widle/Linux, 500GB na aplikace/hry
... než vyjde Ryzen 3 a Radeon VII. Ale ono to HW asi moc není, protože u jiných modulů za stejných podmínek (vlastně jsem v té misi nahradil Gazelle s Mi-8/Huey/atd.) si ani neblikne. Pár rychlých startů s M2K, Hornetem, F-5E, atd. bez blikance.
* Helicopter-borne infantry (descent). Corrected calculating total number of troops.
* ME. Effects on the map will be have an option to be hidden.
* AI vehicles. Vehicles will sink if they are destroyed when swimming on the water.
* ME. Triggers. The trigger condition “missile in zone” will contains the SS-N-2 Silkworm anti ship missile in the list.
* Su-25T. Corrected Shkval training mission.
* AI helicopter will not be landing to the landing area that was occupied by player.
DCS Christen Eagle II by Magnitude LLC
* Added missing alpha channel to pilot’s patch texture.
* Fixed more cockpit typos.
* Fixed more typos in manual.
* Updated sounds.
* Improvements in suspension.
* Added Chinese text to training missions.
DCS MiG-21bis by Magnitude LLC
* Fixed canopy ejectors from showing while it is open.
DCS C-101 by AvioDev
* Damage model affects now to Flight Model (WIP). For now, you can see: Balance and yaw moments and lift and drag forces, due to the loss of parts of the wings. Engine fire (only EB).
* Fix in damage model: Parts that are detached do not appear now duplicated, that is, connected to the airplane body at the same time.
* Added pylons damage model.
* Fixed N1, N2 and ITT indication with MPR in C-101CC.
* Added patch to left arm of pilots (it was missing).
* Fixed AGA patches.
* Fixed patches of internal model.
DCS Combined Arms
* Laser ranger has been fixed for binocular view.
DCS F/A-18C Hornet
* Fix of stores weight calculation in MCc (LAU-61 rockets add absurd amount of weight).
* Unable to step through all GBUs loaded, Incorrect release sequence are fixed.
* AIM-7 will lose semi active radar guidance when the f-18C is hit and enters 360 spin.
* Fixed crash when cycle between CAP-9 and TST pod.
* Unable to select BRA with no A/A Waypoint Selected is fixed.
* Radar page BRA and A/A Waypoint Color Error is fixed.
DCS Flaming Cliffs
* Mig-29A/S/G Landing light animation tuned.
* Su-25 Revanche campaign adapted to DCS 2.5.4. Corrected weather, time of start, triggers, force balance and payloads.
Campaigns
* A-10C Operation Piercing Fury. Bugfix of mission 08.
* M2000 Red Flag Campaign. Mission 10 and 11. Fixed third flight of A-10Cs that were stuck during taxiing.
* CA Georgia Campaign. Fixes include visibility of some units. Added and updated some VOs. Fixed some typos. Other fixes.
* Ultimate Argument: F-4E replaced by A-10C - fixed.
Certainly much work to still do, but the data link, SA page is coming along well with F/F data integration. Next will be E-2/E-3 SURV data and then network correlation.
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